Experiential Activities
28 Engaging Art, Craft & Digital Activities to Inspire and Educate Children
Art and Craft Activities
01. Shape Sorter
Learning Outcome:
- Interpret, sort and describe solids based on their observable attributes, such as colour, size and shape.
- Describe the different kinds of movements that shapes take.
- Measure using non-Standard units.
02 - 08. Fun With Foam Shapes
Learning Outcome:
- Interpret, sort and describe solids based on their observable attributes, such as colour, size and shape.
- Identify the names of familiar objects
09 - 10. Making Creative Products
Learning Outcome:
- Experiment with a variety of materials
11 - 13. Model Making
Learning Outcome:
- Describe the different kinds of movements that shapes take.
- Demonstrate an understanding of time and duration.
- Demonstrate an understanding of common terms of measurement: Heavy, Light.
14 - 17. Play with Patterns
Learning Outcome:
- Identify patterns around them and apply the knowledge sought to create patterns.
Inspiration Art Activities
Learning Outcome:
- Get their introduction to traditional art and culture through inspiring activities devised based on famous art forms and artists around the world.
Digital Activities
01 - 05. Creating Real-World Objects
Learning Outcome:
- Interpret, sort and describe solids based on their observable attributes, such as colour, size and shape.
06, 07, 09. Characterization
Learning Outcome:
- Perform basic mathematical operations, such as counting.
- Demonstrate an understanding of emotions through drawings.
08. Representing Day and Night
Learning Outcome:
- Demonstrate an understanding of time.
10 - 11. Pattern Creation
Learning Outcome:
- Identify patterns around and apply the knowledge sought to create patterns.
Imageminds in this course opens up a fresh arena of Artificial Intelligence, which is the fundamental to mimic human intelligence in machines. The students learn to develop Web applications that recognize different forms of user input and respond accordingly. For this, they get to learn to script by using JavaScript, use a Web tool to create Machine Learning Models and use a renowned open-source electronic prototyping platform. As the students are guided through to develop applications, they gather more information and gain a practical understanding of their academic concepts as well. Also, they get to dwell through Robotics concepts that give them more confidence towards facing future challenges in the Automation and Digital world.
Course Activities
- Building an Adaptive Robot to Play Rock-Paper-Scissors
- Building Image-Recognition AI
- Building Speech-Recognition AI
- Building Sound-Recognition AI
- Building AI-Powered ChatBot
- Building AI to Recognize Human Body Postures
- Building an AI App to Control Car Movement through Voice Commands
- Building an AI App for a Smart Home System