Fashion Design

Triggers students’ natural curiosity & empowers them to communicate in meaningful contexts


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Overview

Grade I | 5 + Years

The course presents the tiny young explorers with numerous art-based tactile and digital activities that ensure enjoyable learning of their Math and Language concepts. The play-way learning connects with the intuitiveness in the students and feeds them with activities that serve their desire to explore and give a strong foundation for their lifelong learning. The activities open up a whole new world that triggers the students’ natural curiosity to interact with the objects around, and at the same time empowers them to communicate in meaningful contexts — thus helping them step into the logical world.

Experiential Activities

28 Engaging Art, Craft & Digital Activities to Inspire and Educate Children

Art and Craft Activities
01. Shape Sorter
Learning Outcome:
  • Interpret, sort and describe solids based on their observable attributes, such as colour, size and shape.
  • Describe the different kinds of movements that shapes take.
  • Measure using non-Standard units.
02 - 08. Fun With Foam Shapes
Learning Outcome:
  • Interpret, sort and describe solids based on their observable attributes, such as colour, size and shape.
  • Identify the names of familiar objects
09 - 10. Making Creative Products
Learning Outcome:
  • Experiment with a variety of materials
11 - 13. Model Making
Learning Outcome:
  • Describe the different kinds of movements that shapes take.
  • Demonstrate an understanding of time and duration.
  • Demonstrate an understanding of common terms of measurement: Heavy, Light.
14 - 17. Play with Patterns
Learning Outcome:
  • Identify patterns around them and apply the knowledge sought to create patterns.
Inspiration Art Activities
Learning Outcome:
  • Get their introduction to traditional art and culture through inspiring activities devised based on famous art forms and artists around the world.

Digital Activities
01 - 05. Creating Real-World Objects
Learning Outcome:
  • Interpret, sort and describe solids based on their observable attributes, such as colour, size and shape.
06, 07, 09. Characterization
Learning Outcome:
  • Perform basic mathematical operations, such as counting.
  • Demonstrate an understanding of emotions through drawings.
08. Representing Day and Night
Learning Outcome:
  • Demonstrate an understanding of time.
10 - 11. Pattern Creation
Learning Outcome:
  • Identify patterns around and apply the knowledge sought to create patterns.

This course from Imageminds provides plentiful opportunities for students to engage with the process of experimenting ideas. The syllabus clearly endows experimental opportunities through Fashion Designing. The course comes up with numerous fashion designing concepts and techniques from exploring different types of stitches, creating flat sketches of costumes and pattern making to designing fashion products based on inspirations. The students get to try their hands on creating various fashion products, be it a face mask, cushion cover, wallet or a bracelet. The students also get to work on digital software to give a perfect professional touch to every work they create.

Tactile Activities
  • Drawing Flat Sketches
  • Making Different Types of Hand Stitches
  • Stitching a Caplet
  • Creating Brooch Pin Using Bead Embroidery
  • Creating a Glowing Gown
  • Creating a Reflective Jacket
  • Making Hand Smocked Pendant with Synthetic Fabric
  • Creating Abraded Denim Wallet
  • Creating Hand Band Using Couching Embroidery
  • Creating Bracelet Using Applique Technique
  • Making Cushion Covers
  • Block Printing
  • Making Mobile Pouch with Emboss Printing
  • Creating a Yoga Bag with Batik Printing
  • Stencil Printing
  • Upcycling Old Fashion Products
  • Creating Mask with Window
  • Creating Bridal Mask
Digital Activities
  • Creating a Mood Board
  • Designing a Garment Inspired from Architecture
  • Designing a Garment Inspired from Bohemian Patterns
  • Designing a Garment Inspired from Voronoi Patterns
Materials for Barrier-Free Learning
Fully-Loaded, Age-Appropriate Toolkit:
  • Model Making Materials - Clay, Googly Eyes
  • Craft Materials - Foam Shapes, Pipe Cleaners, Colour Sheets, OHP Sheets, Quilling Paper, Thread
  • Drawing and Painting Materials - Oil Pastels, Sketch Pen, Organic Colours, Tempera Colours, Poster Colours, Acrylic Paint, Glass Paints, Brushes
  • Other Supporting Materials - Glue, Scissors, Pencil, Eraser, Sharpener
Tutorial Videos:
  • Are visual demonstrations of the activities that clearly take students through the step-by-step procedure of completing each activity
  • Gives the students the freedom to learn anywhere, any time without any dependency on Internet or power
Imageminds Books:
  • Embraces all necessary learning information and clear guidance towards performing the activities
  • Includes ‘Fun Time Activities’ and interesting ‘Did You Know’ sections that inspire and guide students towards further exploration