Grade 8 (Age 11+ Yrs): Mobile App Development – Creative Learning Kit

Educational Digital Creative Learning Activity Kit with Book and sketch book for Boys & Girls | Craft | App Interface Designing | Creating Prototypes | Coding for Mobile App Development | Mobile App Development for controlling Vehicle movement | Mobile App Development for Flame Detection | Interactive Encyclopedia Mobile App Creation | Calculator Mobile App Creation | Quiz Mobile App Creation

  • M.R.P
    :
    10000
  • Deal Price
    :
    10000 Save (11%)

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About this product:

  • Experiential Activities: 06 Engaging Prototype Creation, Hardware Integration and Mobile App Development Activities to Inspire and Educate Children that steers 4Cs of 21st century learning and prepares students towards STEAM and STREAM education
  • Fully-Loaded, Age-Appropriate Toolkit for Barrier-Free Learning: The toolkit houses Materials for Prototype Creation, Hardware Components and Other Supporting Materials
  • Tutorial Videos that provides the freedom to learn anywhere, any time
  • Books with Step by Step Instructions, ‘Fun Time Activities’ and interesting ‘Did You Know’ sections

Course Description

Overview
Grade VIII | 11+ Yrs

This course from Imageminds provides plentiful opportunities for children to engage with the process of experimenting ideas with technology. It enables children to develop apps that control and monitor real-time data. They get to create varied mobile apps from simple apps that require users to answer a series of questions to control the working of a vehicle model, detect the presence of a particular gas and a lot more. The expertise provided in creating a prototype, integrating hardware components and developing these apps makes children feel like a pro and gives them the confidence towards having a promising career in the futuristic world of digital and automation.

Experiential Activities

06 Engaging Prototype Creation, Hardware Integration and Mobile App Development Activities to Inspire and Educate Children

A Glimpse at the Activities and Their Academic Learning Outcomes

Creating a Smartphone Controlled Tractor
Learning Outcome:
  • Demonstrate an understanding of friction between surfaces and objects in contact.
  • Construct different quadrilaterals.
1
Creating a Smartphone Controlled Tractor
Creating a Flame Detector
Learning Outcome:
  • Conduct simple investigations to understand how to detect fire.
2
Creating a Flame Detector
Creating an Interactive Encyclopaedia on Extinct Animals
Learning Outcome:
  • Identify endangered animals.
  • Write short paragraphs coherently in English with a proper beginning, middle and end.
3
Creating an Interactive Encyclopaedia on Extinct Animals
Creating an Air Quality Monitor
Learning Outcome:
  • Identify contamination in air.
4
Creating an Air Quality Monitor
Creating a Scientific Calculator
Learning Outcome:
  • Demonstrate an understanding of performing mathematical operations like finding percentages, squares, cubes, square roots and cube roots.
5
Creating a Scientific Calculator
Creating a Quiz App
Learning Outcome:
  • Ask questions in different contexts and situations.
  • Elucidate the harmful effects of microorganisms.
6
Creating a Quiz App
Materials for Barrier-Free Learning
Fully-Loaded, Age-Appropriate Toolkit:
  • Material for Prototype Creation - Rubber Wheels, Plastic Wheels, Brown Sheets, Corrugated Sheets, Axle Shaft, Acrylic Colours, Paint Brushes, Thick Thread
  • Hardware Components - Arduino UNO, Arduino Nano, Bluetooth HC 05 Module, Breadboard, Jumper Wires, Breadboard Power Supply, Servomotors, DC Motors, Battery, Battery Snapper, Screw Driver, Motor Driver, Variety of Sensors, Buzzer, LED Lights
  • Other Supporting Materials - Glue, Double-Side Tape, Masking Tape, Scissors, Safety Cutter, Pencil, Eraser, Sharpener, Compass, Ruler, Skewer Sticks
Tutorial Videos:
  • Visual demonstrations of the activities that clearly take students through the step-by-step procedure of completing each activity
  • Gives the students the freedom to learn anywhere, any time without any dependency on Internet or power
Imageminds Books:
  • Embraces all necessary learning information and clear guidance towards performing the activities
  • Includes ‘Fun Time Activities’ and interesting ‘Did You Know’ sections that inspire and guide students towards further exploration

Our Reviews

  • Shivan

    I am Shivan, a student of class 9, from st.Michael’s Academy. Since our childhood we all were very interested in playing games , Indoor and Outdoor games such as Football, Cricket, Badminton, Snake and Ladder, Monopoly etc. Also some games on computer like car racing, wrestling and many more. As a child I was keen to know how such games for playing on computer are made and who are those people who develop games for us to play. I was very much interested in digital and video games since my childhood. I also wanted to develop such game on my own but I was not aware about all the things included in game development.

  • Meenakshi Nair

    Image minds, creative lab was established in our school in the year 2012, when I was in the 4th grade creative lab was something new to us and we were all filled with curiosity in order to get inside air-condition, colourfully painted rooms to enjoy ourselves. I should say, indeed my class was lucky because we had two cl classes a week and since wore in the A division, we got the oppertunity to attend the classes first session was taken up by Miss Elena.

FAQ

Q: What is Imageminds?

Imageminds is a distinctive initiative to offer creative education to children. It opens up a lot of options, so children can use their imaginations and grow as creative thinkers and innovators.

Imageminds currently offers a variety of Creative and IQ Development Kits, each containing a variety of do-it-yourself projects for children aged 4 and up. The kits are examples of physical learning through project completion.

Imageminds is always expanding, so keep an eye out for new projects like Imageminds Junior and Edge, which bring your coloring books to life!

At Imageminds, we believe that “play" is the most effective and productive way to learn. Unstructured play and hands-on learning in early childhood are essential for a child's development. Play allows them to explore different approaches and scenarios for resolving a problem. Instead of following a formula to reach conclusions, experiential learning lets children come up with their own solutions (with some help).

Through play, we want to help kids learn without fear and build a strong foundation. So, we designed Imageminds Creative and IQ Development Kits for different ages to enrich and challenge young minds while also helping them grow as people through exploration and play. The theme-based kits include innovative art and craft activities, science projects, learning books, math concepts, environmental projects, puzzles, physical manipulatives, and board games.

Imageminds Kits are intended for children aged 3 to 14. The kits are curated for three age groups and are tailored according to the age-specific learning needs of children

  • Explorers: Ages 4+
  • Storytellers: Ages 6+
  • Creators: Ages 8+

Yes! Please do note that some or all crafts may have small parts that are not intended for children under three (3) years of age. If you still decide to let your kid (less than three (3) years of age) enjoy our craft, we require you to let your kid play under trusted and responsible adult supervision only.

Warning: Choking Hazard: Most or all of our kits contain small parts not suitable for children under three (3) years of age. Adult supervision is required.

Absolutely! The safety of everyone involved (Kids, Parents, Employees, Concept and Product Testers, etc.) while using our product is our TOP priority. We ensure that we source materials only from well-known and reputed brands. There are no cutting corners when it comes to Safety and Quality.

Side Note: We let our own kids create every single masterpiece before we put it out on our website for you to enjoy. They are our cute little testers, in addition to other testers of relevant age outside of our household.

Neuroscience studies on learning show that a child's body, mind, and emotions change the most quickly in the first five years of life. The right learning experiences and mental stimulation for a child at this stage of development have a big effect on how smart they will be in the future.

At Imageminds, we understand that memorization will never trump exploration. Our kits, put together by a group of experts, house all the materials needed to perform hands-on activities, experiments, and projects that give kids the chance to try things on their own and become independent learners.

Imageminds creative kits and activities encourage children to naturally communicate, share, play and learn.

Our products are designed to:

  • Provide rich multi-disciplinary learning opportunities
  • Fuel creativity and curiosity
  • Facilitate socio-emotional development
  • Build reading and language skills
  • Encourage self-expression and confidence
  • Inculcate logical reasoning and problem-solving skills
  • Support cognitive and motor skill development
  • Increase vocabulary and communication skills
  • Develop concentration and thinking skills

Yes! The crates have been designed to fit the age of your child. Most kids between the ages of 4 and 5 will need some help from their parents, but older kids will be able to do most of the activities on their own. There may be parts of an activity, like using scissors, that need help from an adult. Both written and visual instructions will also be provided to your child. Each craft gives kids a way to use their imagination, creativity, and skills to make their own story, masterpiece, or something even more amazing than we can imagine. It can be a lot of fun, believe us!

In some activities, a few steps involving cutting, stitching, measuring fabrics, setting up circuits, etc., require the help of elders. Aside from that, you can rest easy and watch your kids make things, use them, and show how imaginative and creative they are. You can also pick out pictures of your kids working and send them to us. If we like them, we might put them on our website. Some of your kids' creations may also deserve some role-play time, just to enhance the experience. We will leave that up to you!

Arts and crafts are one of the common elements in all the kits, as it is a great way to develop numerous skills for all ages, specifically for kids.

Kids love to do arts and crafts, and it’s important for them to practice it both at school and at home. Some benefits of arts and crafts include (but are not limited to):

  • It helps them express themselves
  • It makes them more creative and productive - lets them think and approach using multiple ways to achieve the same thing
  • It helps them get better at creating stories and develop storytelling skills over time
  • It improves your child's fine motor skills, coordination, literary and math skills, and a variety of other skills, including creativity, social and interpersonal skills.

Our goal for every craft that we design is to help your kid grow and be better each day. Let's help our kids be creators.

Buying the Imageminds kit instead of art supplies has many benefits for your kid, and some of them include:

  • Craft Box challenges your kid with not just their own imagination but we help to constructively challenge them with our imagination.
  • It's economical because we buy in bulk and get better deals—we do indirectly pass on bulk savings to you—and it also saves you a lot of time; leave it to us to get your child started. Time is money!
  • It's more fun to have something in common to talk about with their friends and hear them tell their own stories. We will let them use their own imagination!

Children have unlimited creative potential. They are curious, playful, imaginative, and open to new experiences. Creativity is not a fixed quantity but a renewable skill and a way of thinking that can be improved and nurtured by allowing a child’s potential to develop.

Research has shown that children’s engagement with creative activities has positive effects on their interpersonal, intellectual, social, and emotional development.

They engage with their imagination and originality as they imagine and explore original ideas. Children who use fantasy and imagination are better able to engage in divergent thinking and generate ideas. They stretch their flexibility, maintaining openness to unique and novel experiences.

They practice decision-making and have the ability to make thoughtful choices that support creative efforts. They work on their communication and self-expression skills and learn to confidently share their ideas and true selves.

They find internal motivation in striving to achieve a meaningful goal. As they learn social skills that encourage creative teamwork, they see the benefits of working together.

Augmented reality has the potential to create a 3D immersive learning environment that helps people remember, understand, and be more interested in what they are learning.

Kids love to do arts and crafts, and it’s important for them to practice it both at school and at home. They help the kids and their parents develop some very important skills like motor skills, literacy, math concepts, creativity, self-esteem, and parent-child bonding.

All of our crafts are geared to enhance all of the above skills, and that's front and center in our mission. Let's develop our kids and let them be a creator.

Children who are interested in App Development can learn skills that will benefit them in the future. They will not only learn skills that will help them get jobs in the future, but they will also learn important life skills along the way.

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